feat: Add not on commitments
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title: "Commitments"
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date: 2025-12-18T20:30:00+02:00
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draft: false
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subtitle: "It's frustrating to work for organizations that don't manage to get something online. How to fix that?"
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---
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In the past I have worked with various non-profit association, helping them with their IT. I have amd mixed experiences
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how productive and rewarding that was. After two particularly bad experiences I have decided I need a change,
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specifically I need more **commitment**.
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# The problem
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The main problem boils down to indecision and missing capacity/priority. As an example: A group wrote an extensive
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google doc, detailing about 15 pages on a website that is to be created. After implementing this in a few weeks (mainly
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due to necessary changes of already outdated information) a section of the website was ready for final approval, another
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one was in a Proof-of-Concept phase. This was finished in September. Since then, I repeatedly asked for review so the
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site could go live.
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One person reviewed parts, but wanted another person to give feedback as well.
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Now, end of December, the finished section is still not live. I refuse to put more work in until the existing work is
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reviewed.
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# The solution
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Tackle such projects, like I'd tackle a project in my day-job: Define stakeholders, a timeline and force decisions when
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necessary. Demand commitments.
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## Scenario 1: Basic Website
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I believe the most common first step for organizations is to set up a website and be reachable via e-mail. For a first
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website there need to be the following things:
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* Homepage with short description and one Call-to-Action
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* Imprint
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* Data privacy statement
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A typical process to set up such a website should be
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* **Kick-Off call**: Discuss basic content and style elements, clarify technology, cost and timeline
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* **Basic implementation**: The developer will set up a website with the basic style elements and sections for the
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content (not filled with real text yet)
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* **Content generation** The organization provides text for the website
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* **Implementation**: Content is added to the website by the developer
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* **Testing**: The organization checks the result, the dev will make minor adjustments
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* **Go-Live**: After confirming a successful test, the website will go-live
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In order to keep risk low, the time between Kick-Off and Go-Live should be planned to last not longer than 6 weeks.
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Otherwise, there is a risk that one side puts in a lot of work that is then not rewarded with a Go-Live.
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Here are some other commitments, one could think of:
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| Organization | Developer |
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|-----------------------------------------------------------|------------------------------------------------|
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| Provide text within two weeks after basic implementation | Provide basic implementation within two weeks |
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| Take not more than one week for testing | Make minor tweaks within a week |
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| Provide actionable items when test result hinders Go-Live | Document infrastructure |
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| Define central person for functional questions | Only implement what others could also maintain |
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## Scenario 2: Joining an existing IT team
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Another common scenario is joining an existing IT team. I've been on both sides of that process and here is how I think
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it should work
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* **Welcome call:** Who is everyone, who is responsible for what, how is the team organized? Define a first task that
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the
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new person can reasonably do. The smaller, the better.
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* **Technical onboarding:** Create admin users, invite to password manager, put SSH keys on server
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* **Getting started:** Newbie starts the task, knows who to ask when they need help - someone needs to be available to
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answer questions, otherwise frustration and mental overload will settle in soon
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* **Integration in regular work** Newbie is assigned responsibilities and part of the group
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Ideally documentation already exists for the new person to learn. If not, this is a great opportunity to add it! If the
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Newbie has a question: Answer the question in detail and past the answer in your documentation. It will benefit you in
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the future, I promise!
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So this seems reasonable right? But there are many ways to fuck it up.
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### Reasons for failure
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* **Missing access:** This is something I have experienced time and time again. From data protection concerns to trust
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issues, the problem was always power: Existing admins did trust the newbies with the power they have. And that is the
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core problem: if someone has access, they can mess up things. Even the most experienced admins. That's why you should
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have backups and written agreements on data protection. If you don't then your existing admin is more of a threat than
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the newbie.
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* **Unclear processes:** So often it's unclear how decisions are made, whome to communicate a downtime, and so on.
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Newbies are overwhelmed because they don't know what to do, existing teams are annoyed by newbies because they "don't
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fit in"
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* **Missing capacity:** When you onboard people, this will take extra effort. There must be time made for that, you need
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new people to succeed. If you don't do onboarding right, the new person will never become part of the team, will
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eventually leave and your team will shrink more and more until it fails.
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# Conclusion
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New contributors are valuable. Don't waste their time, don't let them feel helpless. Then you will succeed.
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